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2025-05-13 03:19:28 +03:00
using UnityEngine;
using UnityEditor;
using System.Collections;
public class TimeControl : EditorWindow {
[MenuItem ("L/TimeControl")]
public static void ShowTimeControl(){
TimeControl window = (TimeControl)EditorWindow.GetWindow (typeof (TimeControl));
window.titleContent = new GUIContent("Time control");
}
void OnGUI () {
Time.timeScale = EditorGUILayout.Slider ("Time scale", Time.timeScale, 0.0f, 2.0f);
Time.fixedDeltaTime = EditorGUILayout.FloatField ("Fixed time step", Time.fixedDeltaTime);
if (GUILayout.Button ("Reset")) {
Time.timeScale = 1.0f;
Time.fixedDeltaTime = 0.02f;
}
/*GUILayout.Label ("Base Settings", EditorStyles.boldLabel);
myString = EditorGUILayout.TextField ("Text Field", myString);
groupEnabled = EditorGUILayout.BeginToggleGroup ("Optional Settings", groupEnabled);
myBool = EditorGUILayout.Toggle ("Toggle", myBool);*/
//EditorGUILayout.EndToggleGroup ();
}
}