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CityDrivingSimulator.Unity/Unity/Assets/Scripts/CameraFollow.cs
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2025-05-13 03:19:28 +03:00
using UnityEngine;
using System.Collections;
public class CameraFollow : MonoBehaviour {
public Transform target;
public Vector3 cameraOffset;
// Use this for initialization
void Start () {
if(target != null) {
cameraOffset = transform.position - target.position;
}
}
// Update is called once per frame
void Update () {
if(target != null) {
transform.position = target.position + cameraOffset;
}
}
}