Files
CityDrivingSimulator.Unity/Unity/Assets/Scripts/Plot/Editor/Plot3DEditor.cs
T

20 lines
352 B
C#
Raw Normal View History

2025-05-13 03:19:28 +03:00
using UnityEngine;
using UnityEditor;
using System.Collections;
[CustomEditor(typeof(Plot3D))]
public class Plot3DEditor : Editor
{
public override void OnInspectorGUI()
{
var plot = (Plot3D) target;
base.OnInspectorGUI();
if(GUILayout.Button("Rebuild"))
{
plot.UpdateMesh();
}
}
}