using UnityEngine; using System.Collections; public class PacejkaParameters : MonoBehaviour { [ContextMenuItem("Reset coeffs", "resetPacejkaCoeffs")] public PacejkaCoeffs _coeffs = new PacejkaCoeffs(); [ContextMenuItem("Reset coeffs2", "resetPacejkaCoeffs2")] public PacejkaCoeffs2 _coeffs2; public double minLoad = 0; public double maxLoad = 8900; private void resetPacejkaCoeffs() { _coeffs = new PacejkaCoeffs(); } private void resetPacejkaCoeffs2() { _coeffs2 = new PacejkaCoeffs2(); } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }