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CityOfTheDead.Unity/Assets/Scripts/Enemy1.cs
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2025-05-13 05:05:49 +03:00
using UnityEngine;
using System.Collections;
public interface IDamageable{
void OnDamage ();
}
public class Enemy1 : MonoBehaviour, IDamageable {
public void OnDamage (){
Debug.Log ("Damage");
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}