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CityOfTheDead.Unity/Assets/Scripts/Escape.cs
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2025-05-13 05:05:49 +03:00
using UnityEngine;
using System.Collections;
public class Escape : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown (KeyCode.Escape)) {
Application.Quit();
}
}
}