Files
CityOfTheDead.Unity/Assets/Scripts/Gun.cs
T
2025-05-13 05:05:49 +03:00

16 lines
228 B
C#

using UnityEngine;
using System.Collections;
public class Gun : MonoBehaviour {
public virtual void Start(){
}
public virtual int GetAvailableAmmo(){
return 0;
}
public virtual int GetLoadedAmmo(){
return 0;
}
}