Files
2025-05-13 03:30:23 +03:00

40 lines
818 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class JoystickViewController : MonoBehaviour {
private Vector2 _axisValue;
public RectTransform axisView;
public RectTransform axisViewParent;
public void SetAxis(float x, float y){
_axisValue.x = Mathf.Clamp(x, -1.0f, 1.0f);
_axisValue.y = Mathf.Clamp(y, -1.0f, 1.0f);
if (_axisValue.sqrMagnitude > 1.0f) {
_axisValue.Normalize ();
}
float parentWidth = axisViewParent.rect.width;
float parentHeight = axisViewParent.rect.height;
var pos = axisView.localPosition;
pos.x = _axisValue.x * (parentWidth * 0.5f);
pos.y = _axisValue.y * (parentHeight * 0.5f);
axisView.localPosition = pos;
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}