Files
CopterSimulator/Unity/Assets/Scripts/OrientationSensor.cs
T
2025-05-13 03:30:23 +03:00

23 lines
547 B
C#

using UnityEngine;
using System.Collections;
public class OrientationSensor : MonoBehaviour {
public Quaternion orientation = Quaternion.identity;
public Vector3 right = Vector3.right;
public Vector3 up = Vector3.right;
public Vector3 forward = Vector3.right;
// Use this for initialization
void Start () {
}
// Update is called once per frame
public void FixedUpdate () {
orientation = transform.rotation;
right = orientation * Vector3.right;
up = orientation * Vector3.up;
forward = orientation * Vector3.forward;
}
}