Files
CopterSimulator/Unity/Assets/Scripts/QuadcopterEditorOritentationController.cs
T
2025-05-13 03:30:23 +03:00

35 lines
739 B
C#

using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class QuadcopterEditorOritentationController : MonoBehaviour {
public FlightController target;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnDrawGizmos(){
Gizmos.color = Color.red;
Gizmos.DrawLine (transform.position, transform.position + transform.right);
Gizmos.color = Color.green;
Gizmos.DrawLine (transform.position, transform.position + transform.up);
Gizmos.color = Color.blue;
Gizmos.DrawLine (transform.position, transform.position + transform.forward);
if (enabled) {
if(target != null){
target.targetOrientation = transform.rotation;
}
}
}
}