Files
FirstStrike.Unity/Assets/Editor/SourceCommon/Vectors/SourceVector2Short.cs
T
2025-05-13 03:08:33 +03:00

26 lines
604 B
C#

namespace SourceFormatParser.Common
{
/// <summary>
/// Vector x/y (short)
/// Size: 4 bytes (2 bytes per axis)
/// </summary>
public struct SourceVector2Short
{
public short x, y;
public SourceVector2Short(short x, short y)
{
this.x = x;
this.y = y;
}
public override string ToString() => $"{{{x}; {y}}}";
#if (UNITY)
public UnityEngine.Vector2 toVector2() => new UnityEngine.Vector2(x, y);
#else
public System.Numerics.Vector2 toVector2() => new System.Numerics.Vector2(x, y);
#endif
}
}