#ifndef GizmoVertex_h__ #define GizmoVertex_h__ #include "lmath.h" using namespace lm; struct GizmoVertex { float4 position; float4 color; GizmoVertex(float4 _position, float4 _color) :position(_position), color(_color) { } GizmoVertex(float3 _position, float4 _color) :position(_position.x(), _position.y(), _position.z(), 1.0f), color(_color) { } }; #endif // GizmoVertex_h__