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2025-05-13 02:46:21 +03:00
#ifndef IConstantBuffer_h__
#define IConstantBuffer_h__
#include "IResource.h"
namespace LifeGraphics
{
class IConstantBuffer : public IResource
{
public:
IConstantBuffer(){}
virtual ~IConstantBuffer(){}
virtual void Update(void* pData, int dataLength) = 0;
};
}
#endif // IConstantBuffer_h__