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2025-05-13 02:46:21 +03:00
#ifndef RENDERER_PARAMETERS
#define RENDERER_PARAMETERS
#include "Build.h"
#include <IRenderWindow.h>
namespace LifeGraphics
{
class LIFE_EXPORTS RenderParams
{
public:
RenderParams(){}
~RenderParams(){}
bool ForceWideScreen;
bool AllowSwitchToSoftware;
RenderParams(bool allowSoftware, bool fwdScrn)
{
AllowSwitchToSoftware = allowSoftware;
ForceWideScreen = fwdScrn;
}
};
}
#endif