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LifeProject/LifeGraphics/render/dx11/ISurface11.h
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2025-05-13 02:46:21 +03:00
#ifndef ISurface11_h__
#define ISurface11_h__
#include "render/ISurface.h"
#include "render/dx11/IRenderTargetViewDX11.h"
#include "render/dx11/IShaderResourceView11.h"
#include <d3d11.h>
#include <dxgi.h>
#include <d3dx11.h>
namespace LifeGraphics
{
class ISurface11 : public ISurface
{
public:
ISurface11();
void setRTV(ID3D11RenderTargetView* _rtv);
void setSRV(ID3D11ShaderResourceView* _srv);
void setDSV(ID3D11DepthStencilView* _dsv);
ID3D11RenderTargetView* getRTV();
ID3D11ShaderResourceView* getSRV();
ID3D11DepthStencilView* getDSV();
protected:
ID3D11RenderTargetView* rtv;
ID3D11ShaderResourceView* srv;
ID3D11DepthStencilView* dsv;
};
}
#endif // ISurface11_h__