*
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/*
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#include "PixelBuffer.h"
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namespace LifeCore {
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PixelBuffer::PixelBuffer(uint32 _format, uint32 _width, uint32 _height, uint8 _bpp, uint32 _stride)
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:format(format), width(_width), height(_height), bpp(_bpp), stride(_stride), RawBuffer<uint8>(_stride * _height)
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{
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}
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}*/
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