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#ifndef BoundingSphere_h__
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#define BoundingSphere_h__
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#include "math/LifeMath.h"
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namespace LifeGraphics
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{
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class BoundingSphere
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{
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public:
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BoundingSphere()
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:center(0.0f, 0.0f, 0.0f), radius(20.0f)
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{
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}
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~BoundingSphere(){}
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float radius;
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LifeMath::float3 center;
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};
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}
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#endif // BoundingSphere_h__
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