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#ifndef MeshManager_h__
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#define MeshManager_h__
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#include "Singleton.h"
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#include "IObjectMesh.h"
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#include "render/IRenderer.h"
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#include "Vertex.h"
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namespace LifeGraphics
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{
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class MeshManager : public Singleton<MeshManager>
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{
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public:
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MeshManager();
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~MeshManager();
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IMesh* CreateBox(float sX = 1.0f, float sY = 1.0f, float sZ = 1.0f, bool bLockable = false);
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};
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}
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#endif // MeshManager_h__
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