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#pragma once
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#include "render/RendererSoftware.h"
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#include "vfs/fs_win/IFSContentProvider.h"
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#include "LString.h"
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#include "vfs/IFile.h"
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#include <log/CLog.h>
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#include "render/software/IConstantBufferS.h"
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#include "render/IMaterial.h"
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#include "render/software/IDepthStencilStateS.h"
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namespace LifeGraphics
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{
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}
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