#ifndef IPropertyItem_h__ #define IPropertyItem_h__ #include "Property.h" #include namespace LifeCore { class IPropertyItem { public: EVENT0(PropertyItemEvent); PropertyItemEvent Event_ValueChanged; virtual PropertyEditMode GetEditMode() = 0; virtual void OnBeginEdit() {}; virtual void OnEndEdit(const String& data) = 0; virtual String ToString() = 0; private: void OnPropertyChanged() { Event_ValueChanged.Invoke(); } }; } #endif // IPropertyItem_h__