#ifndef ShaderGraphCompilerHLSL_h__ #define ShaderGraphCompilerHLSL_h__ #include "shaders/IShaderGraphCompiler.h" namespace LifeGraphics { class ShaderGraphCompilerHLSL : public IShaderGraphCompiler { public: ShaderGraphCompilerHLSL(); void CompileNode(IShaderGraphNode* rootNode, int flags, String& ps, String& vs, ShaderInputInfo* info); private: ShaderInputInfo inputInfo; int lastTexSlot; void RemoveChecked(IShaderGraphNode* node); String NewVarName(const String& baseName); int var_id; void ExposeNode(String& shader, String& resources, IShaderGraphNode* node); String TypeToStr(IShaderDataType t); }; } #endif // ShaderGraphCompilerHLSL_h__