#include "IProperty.h" namespace LifeCore { bool IProperty::ContainsAttribute(const String& name) { if(attributes.find(name) == attributes.end()) return false; return true; } int IProperty::AddAttribute(const String& name, const String& value) { attributes[name] = value; return SC_OK; } int IProperty::GetAttribute(const String& name, String& value) { if(attributes.find(name) == attributes.end()) return SC_FAIL; value = attributes[name]; return SC_OK; } }