#ifndef MeshManager_h__ #define MeshManager_h__ #include "Singleton.h" #include "IObjectMesh.h" #include "render/IRenderer.h" #include "Vertex.h" namespace LifeGraphics { class MeshManager : public Singleton { public: MeshManager(); ~MeshManager(); IMesh* CreateBox(float sX = 1.0f, float sY = 1.0f, float sZ = 1.0f, bool bLockable = false); }; } #endif // MeshManager_h__