#ifndef IFrustumQuery_h__ #define IFrustumQuery_h__ #include "queries/INodeQuery.h" #include "camera/Frustum.h" namespace LifeGraphics { class IFrustumQuery : public INodeQuery { public: IFrustumQuery() { Filration = false; filter = 0; } IGraphicsNode* operator [](int index) { return nodes[index]; } void SetFrustum(const Frustum& _frustum); const Frustum& GetFrustum(); int filter; bool Filration; private: Frustum frustum; }; } #endif // IFrustumQuery_h__