#ifndef IRasterizerState_h__ #define IRasterizerState_h__ #include "IResource.h" enum FILL_MODE { FILL_WIREFRAME = 2, FILL_SOLID = 3 }; namespace LifeGraphics { class IRasterizerState : public IResource { public: FILL_MODE Fill; IRasterizerState() { } virtual ~IRasterizerState() { } }; } #endif // IRasterizerState_h__