#ifndef RENDERER_PARAMETERS #define RENDERER_PARAMETERS #include "Build.h" #include namespace LifeGraphics { class LIFE_EXPORTS RenderParams { public: RenderParams(){} ~RenderParams(){} bool ForceWideScreen; bool AllowSwitchToSoftware; RenderParams(bool allowSoftware, bool fwdScrn) { AllowSwitchToSoftware = allowSoftware; ForceWideScreen = fwdScrn; } }; } #endif