#pragma once #include "render/RendererSoftware.h" #include "vfs/fs_win/IFSContentProvider.h" #include "LString.h" #include "vfs/IFile.h" #include #include "render/software/IConstantBufferS.h" #include "render/IMaterial.h" #include "render/software/IDepthStencilStateS.h" namespace LifeGraphics { }