Files
2025-05-13 02:46:21 +03:00

19 lines
312 B
C++

#include "MeshManager.h"
namespace LifeGraphics
{
MeshManager::MeshManager()
{
}
MeshManager::~MeshManager()
{
}
IMesh* MeshManager::CreateBox(float sX, float sY, float sZ, bool bLockable)
{
IRenderer* render = CG::me()->GetRenderer();
LifeGraphics::Vertex::SVertexTbn vertex[24];
return 0;
}
}