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2025-05-13 05:19:58 +03:00
using UnityEngine;
using System.Collections;
public class SpriteDebugger : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
//var sr = gameObject.GetComponent<SpriteRenderer>();
//var s = sr.sprite;
//s.
}
}