19 lines
374 B
C#
19 lines
374 B
C#
using UnityEngine;
|
|||
|
|
using System.Collections;
|
||
|
|
|
||
|
|
public class RotationAnimator : MonoBehaviour {
|
||
|
|
public Vector3 Rotation;
|
||
|
|
|
||
|
|
// Use this for initialization
|
||
|
|
void Start () {
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
// Update is called once per frame
|
||
|
|
void Update () {
|
||
|
|
var rotation = transform.localRotation;
|
||
|
|
rotation.eulerAngles += Rotation * Time.deltaTime;
|
||
|
|
transform.localRotation = rotation;
|
||
|
|
}
|
||
|
|
}
|