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MetalGear2D.Unity/Assets/Scripts/Menu/ItemViewController.cs
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2025-05-13 05:19:58 +03:00
using UnityEngine;
using System.Collections;
public class ItemViewController : MonoBehaviour {
public UnityEngine.UI.Image itemImageView;
public UnityEngine.UI.Text itemEquippedText;
public UnityEngine.UI.Text itemCountText;
public UnityEngine.UI.Button itemButton;
public PickableItem item;
// Use this for initialization
void Start () {
itemCountText.text = "";
itemEquippedText.text = "";
}
// Update is called once per frame
void Update () {
if (item != null) {
//itemCountText.text = item.description.IsEquippable && item.equipped ? "E" : "";
itemEquippedText.text = item.description.IsEquippable && item.equipped ? "E" : "";
if (itemImageView != null) {
itemImageView.sprite = item.inventoryIcon;
}
}
}
}