Files
MetalGear2D.Unity/Assets/Sprites/PlayerCrouchUp.anim
T

46 lines
12 KiB
Plaintext
Raw Normal View History

2025-05-13 05:19:58 +03:00
"#1Ì"@5.0.0b6þÿÿÿJªÄìt�8œ¬ë!ÀT¾88z€7€ÿÿÿÿ€¦€²€Õ€ Þ€.€†€Ä€ Þ€.€H€«€ÿÿÿÿ€1€1€ÿÿÿÿ @Þ€€
Q€j€ L€( L€1
L€>@Õ€Tÿÿÿÿ€1€1€ÿÿÿÿ€Þ€€ej€ÿÿÿÿ€€uÿÿÿÿÕ€+€ÿÿÿÿ1€1€ÿÿÿÿÞ€€{j€8¡€„倉  ¡€�  ¡€‘  ¡€“  ¡€• 倗  ¡€�  ¡€‘   ¡€“!  ¡€•" 借#  ¡€�$  ¡€‘%  ¡€“&  ¡€•' Þ€¨(Þ€´)Þ€Â*H€Ñÿÿÿÿ+€1€1€ÿÿÿÿ,@Þ€€-Q€j€.Õ€Öÿÿÿÿ/€1€1€ÿÿÿÿ0€Þ€€1ñj€ÿÿÿÿ2€H€
ÿÿÿÿ3€1€1€ÿÿÿÿ4@Þ€€5Q€j€6!ÿÿÿÿ7€¦€)8Õ€4ÿÿÿÿ9€1€1€ÿÿÿÿ:@Þ€€; €j€< €;=@Eÿÿÿÿ>€¦€)?Õ€4ÿÿÿÿ@À1€1€ÿÿÿÿA@Þ€€B €j€CNÿÿÿÿD€¦€)E¡€WF¡€_GÕ€4ÿÿÿÿH€1€1€ÿÿÿÿI@Þ€€J €j€K €;L@Þ€´MÞ€ÂNÕ€gÿÿÿÿO€1€1€ÿÿÿÿP€Þ€€Qxj€ÿÿÿÿR€€uÿÿÿÿSÕ€+€ÿÿÿÿT1€1€ÿÿÿÿUÞ€€V{j€,W¡€„X倉 Y  ¡€�Z  ¡€‘[  ¡€“\ 倗 ]  ¡€�^  ¡€‘_  ¡€“` 借 a  ¡€�b  ¡€‘c  ¡€“d Þ€¨eÞ€´fÞ€ÂgH€Ñÿÿÿÿh€1€1€ÿÿÿÿi@Þ€€jQ€j€kÕ€…ÿÿÿÿl€1€1€ÿÿÿÿm€Þ€€nxj€ÿÿÿÿo€€uÿÿÿÿpÕ€+€ÿÿÿÿq1€1€ÿÿÿÿrÞ€€s{j€,t¡€„u倉 v  ¡€�w  ¡€‘x  ¡€“y 倗 z  ¡€�{  ¡€‘|  ¡€“} 借 ~  ¡€�  ¡€‘€  ¡€“� Þ€¨‚Þ€´ƒÞ€Â„H€Ñÿÿÿÿ…€1€1€ÿÿÿÿ†@Þ€€‡Q€j€ˆÕ€“ÿÿÿÿ‰€1€1€ÿÿÿÿŠ€Þ€€‹¡j€ÿÿÿÿŒ€€uÿÿÿÿ�Õ€+€ÿÿÿÿŽ1€1€ÿÿÿÿ�Þ€€�{j€‘¡€„’¡€‰“¡€—”¡€Ÿ•Þ€¨–Þ€´—ހ˜H€¬ÿÿÿÿ™€1€1€ÿÿÿÿš@Þ€€›Q€j€œH€Ñÿÿÿÿ�€1€1€ÿÿÿÿž@Þ€€ŸQ€j€ Þ€¶¡h€¾ ¢Þ€£.€¤Õ€Åÿÿÿÿ¥€1€1€ÿÿÿÿ¦€Þ€€§Òj€ÿÿÿÿ¨€Õ€uÿÿÿÿ©1€1€ÿÿÿÿªÞ€€«Üj€¬¡€„­y€‰ ®Þ€¯.€°H€¬ÿÿÿÿ±€1€1€ÿÿÿÿ²@Þ€€³Q€j€´H€Ñÿÿÿÿµ€1€1€ÿÿÿÿ¶@Þ€€·Q€j€¸Þ€¶¹h€¾ ºÞ€».€¼¡€é½Þ€ö¾€¿å€
 À ¡€�Á ¡€‘ ¡€“à å€ Ä ¡€�Å ¡€‘Æ ¡€“Ç 9ÿÿÿÿÈÕ€OÿÿÿÿÉ1€1€ÿÿÿÿÊÞ€€Ë_j€Ì¦€Ñͦ€¬Îy€¾ ÏÞ€Ð.€Ñ‹€¶Ò €nÓ €yÔÕ€…ÿÿÿÿÕ1€1€ÿÿÿÿÖÞ€€×y€j€ ØÞ€Ù.€Ú–¥Û€¡€½Ü¡€ÉÝ¡€ÔÞ¡€éß¡€ñàL€ÿáL€
âL€ãL€-äL€BåL€XæL€rçL€ŠèL€£éL€´ê@Õ€½ÿÿÿÿë€1€1€ÿÿÿÿì€Þ€€í¡j€ÿÿÿÿuÿÿÿÿïÕ€+€ÿÿÿÿð1€1€ÿÿÿÿñÞ€€ò{j€ó¡€„ô¡€‰õ¡€—ö¡€Ÿ÷Þ€¨øÞ€´ùÞ€ÂúH€¬ÿÿÿÿû€1€1€ÿÿÿÿü@Þ€€ýQ€j€þH€Ñÿÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€Þ€¶h€¾ Þ€.€Õ€Ìÿÿÿÿ€1€1€ÿÿÿÿ€Þ€€ ¡j€ÿÿÿÿ
€€uÿÿÿÿ Õ€+€ÿÿÿÿ 1€1€ÿÿÿÿ
Þ€€{j€¡€„¡€‰¡€—¡€ŸÞ€¨Þ€´Þ€ÂH€¬ÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€H€Ñÿÿÿÿ€1€1€ÿÿÿÿ@Þ€€Q€j€Þ€¶h€¾ Þ€!.€"L€à#L€ú$@Õ€ÿÿÿÿ%€1€1€ÿÿÿÿ&€Þ€€'j€ÿÿÿÿ(€¡€„)H€)ÿÿÿÿ*€1€1€ÿÿÿÿ+@Þ€€,Q€j€-H€j€ÿÿÿÿ.€1€1€ÿÿÿÿ/@Þ€€0Q€j€1y€6 2Þ€3.€4¡€O5Þ€^6Þ€k7PPtr<EditorExtension>m_FileIDm_PathIDm_Legacym_Compressedm_UseHighQualityCurvem_RotationCurvesQuaternionCurvecurveKeyframetimevaluexyzwinSlopeoutSlopetangentModem_PreInfinitym_PostInfinitypathm_CompressedRotationCurvesCompressedAnimationCurvem_PathPackedBitVectorm_Timesm_NumItemsm_Datam_BitSizem_Valuesm_Slopesm_Rangem_Startm_PositionCurvesVector3Curvem_ScaleCurvesm_FloatCurvesFloatCurveattributeclassIDscriptm_PPtrCurvesPPtrCurvePPtrKeyframem_SampleRatem_WrapModem_Boundsm_Centerm_ExtentAnimationClipBindingConstantm_ClipBindingConstantgenericBindingsGenericBindingcustomTypeisPPtrCurvepptrCurveMappingMuscleClipInfom_AnimationClipSettingsm_StartTimem_StopTimem_OrientationOffsetYm_Levelm_CycleOffsetm_LoopTimem_LoopBlendm_LoopBlendOrientationm_LoopBlendPositionYm_LoopBlendPositionXZm_KeepOriginalOrientationm_KeepOriginalPositionYm_KeepOriginalPositionXZm_HeightFromFeetm_Mirrorm_EditorCurvesm_EulerEditorCurvesm_HasGenericRootTransformm_GenerateMotionCurvesm_EventsAnimationEventfunctionNameobjectReferenceParameterfloatParameterintParametermessageOptions@êpŒJJÿÿ ø¾Ë“ÐyB¡¬DBò½«PlayerCrouchUp@ãW¾ö>z?FlashlightSocketÆÇ¾qµk?ãgF>˜5¡=ãgF>˜5¡=%I>š¹¾f–n?ãgF>˜5¡=ãgF>˜5¡= PocketSocketc ±>îë¸?pÉ¥¿¬¶Ú?pÉ¥¿¬¶Ú?%I>Ež$>™*Ø?pÉ¥¿¬¶Ú?pÉ¥¿¬¶Ú?FlashlightSocketO#Í>/n«?€?” ¿Y˜$@” ¿Y˜$@%I>¥>$uÚ?€?” ¿Y˜$@” ¿Y˜$@ PocketSocket )7?Ïf @•­¿1™@•­¿1™@%I>Á�?ÖÅ@•­¿1™@•­¿1™@Eyes\�@
m_Size.y=�

m_Offset.y=…k>

m_Offset.x=š™Y?
m_Size.x=tE%I>rEm_SpriteÔà@
Ÿ±I^ÈÃS¨›(^ÈÃSÔŸ±I¿)�=Þ±¢o=H�¥=)%.ú=tErE%I’>c ±>pÉ¥¿pÉ¥¿
%I>Ež$>pÉ¥¿pÉ¥¿
m_LocalPosition.xFlashlightSocketîë¸?¬¶Ú?¬¶Ú?
%I>™*Ø?¬¶Ú?¬¶Ú?
m_LocalPosition.yFlashlightSocket
%I>
m_LocalPosition.zFlashlightSocketm_LocalRotation.xFlashlightSocketm_LocalRotation.yFlashlightSocket@ãW¾m_LocalRotation.zFlashlightSocketö>z?m_LocalRotation.wFlashlightSocketO#Í>” ¿” ¿
%I>¥>” ¿” ¿
m_LocalPosition.x PocketSocket/n«?Y˜$@Y˜$@
%I>$uÚ?Y˜$@Y˜$@
m_LocalPosition.y PocketSocket€?
%I>€?
m_LocalPosition.z PocketSocket%I>m_LocalRotation.x PocketSocket%I>m_LocalRotation.y PocketSocketÆÇ¾ãgF>ãgF>%I>š¹¾ãgF>ãgF>m_LocalRotation.z PocketSocketqµk?˜5¡=˜5¡=%I>f–n?˜5¡=˜5¡=m_LocalRotation.w PocketSocket\�@
m_Size.y=�

m_Offset.y=…k>

m_Offset.x=š™Y?
m_Size.x= )7?•­¿•­¿
%I>Á�?•­¿•­¿
m_LocalPosition.xEyesÏf @1™@1™@
%I>ÖÅ@1™@1™@
m_LocalPosition.yEyes
%I>
m_LocalPosition.zEyes
localEulerAnglesBaked.xFlashlightSocket
localEulerAnglesBaked.yFlashlightSocketà»ÂÁ
localEulerAnglesBaked.zFlashlightSocket
%I>
localEulerAnglesBaked.x PocketSocket
%I>
localEulerAnglesBaked.y PocketSocket º7Â?º¿A?º¿A