This commit is contained in:
2025-05-13 05:19:58 +03:00
parent 853edaf0b4
commit 472b2aee18
1034 changed files with 41844 additions and 0 deletions
+19
View File
@@ -0,0 +1,19 @@
using UnityEngine;
using System.Collections;
public class AiAim : AiBehavior {
private GameObject obj;
private HumanController selfController;
protected override BehaviorStatus OnExecute(AiBlackboard blackboard) {
if (obj == null) {
obj = blackboard.Obj;
selfController = obj.GetComponent<HumanController>();
}
return selfController.PrepareItem() ? BehaviorStatus.Success : BehaviorStatus.Fail;
}
}