This commit is contained in:
2025-05-13 05:19:58 +03:00
parent 853edaf0b4
commit 472b2aee18
1034 changed files with 41844 additions and 0 deletions
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using System.ComponentModel.Design;
using UnityEngine;
using System.Collections;
public class ActivateGameObject : MonoBehaviour {
public Predicate activatePredicate;
private bool _active = false;
public GameObject target;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (!_active && activatePredicate.Check()) {
_active = true;
if (target != null) {
target.SetActive(true);
}
}
}
}