using UnityEngine; using System.Collections; public class ItemViewController : MonoBehaviour { public UnityEngine.UI.Image itemImageView; public UnityEngine.UI.Text itemEquippedText; public UnityEngine.UI.Text itemCountText; public UnityEngine.UI.Button itemButton; public PickableItem item; // Use this for initialization void Start () { itemCountText.text = ""; itemEquippedText.text = ""; } // Update is called once per frame void Update () { if (item != null) { //itemCountText.text = item.description.IsEquippable && item.equipped ? "E" : ""; itemEquippedText.text = item.description.IsEquippable && item.equipped ? "E" : ""; if (itemImageView != null) { itemImageView.sprite = item.inventoryIcon; } } } }