Files
2025-05-13 05:19:58 +03:00

29 lines
430 B
C#

using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
using System.Collections;
public class Escape : MonoBehaviour {
// Use this for initialization
void Start () {
}
public static void Quit(){
#if UNITY_EDITOR
EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
}
// Update is called once per frame
void Update () {
if(Input.GetKeyDown(KeyCode.Escape)){
Quit();
}
}
}