Files
2025-05-13 05:19:58 +03:00

21 lines
396 B
C#

using UnityEngine;
using System.Collections;
public class GameEnd : MonoBehaviour {
public PlayerSensor sensor;
// Use this for initialization
void Start () {
sensor.PlayerEnter += sensor_PlayerEnter;
}
void sensor_PlayerEnter(PlayerSensor senso, GameObject player) {
Application.LoadLevel(2);
}
// Update is called once per frame
void Update () {
}
}