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OpticsSimulation.Unity/Assets/TraceRay.cs
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2025-05-13 04:46:54 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TraceRay : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
private void OnDrawGizmos()
{
Gizmos.DrawLine(transform.position, transform.position + transform.forward);
}
}