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2025-05-13 05:18:03 +03:00
Shader "Mobile/Background" {
Properties {
_MainTex ("Base (RGB)", 2D) = "white" {}
}
SubShader {
Pass {
Tags {"Queue" = "Background" }
Material { }
Lighting Off
Zwrite off
Fog { Mode Off }
SetTexture [_MainTex] {
Combine texture
}
}
}
}