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ProjectBall.Unity/Assets/Scripts/DoNotDestroyOnLoad.cs
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2025-05-13 05:18:03 +03:00
using UnityEngine;
using System.Collections;
public class DoNotDestroyOnLoad : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void Awake () {
DontDestroyOnLoad (transform.gameObject);
}
}