Files
ProjectBall.Unity/Assets/Standard Assets (Mobile)/Prefabs/First Person Tilt Controls.prefab
T

17 lines
19 KiB
Plaintext
Raw Normal View History

2025-05-13 05:18:03 +03:00
CùK@ D3.5.0a1þÿÿÿýÿÿÿMonoBehaviourBaseÿÿÿÿ€UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
AUInt8m_Enabled AUInt32m_EditorHideFlags PPtr<MonoScript>m_Script
SInt32m_FileIDSInt32m_PathIDstringm_Nameÿÿÿÿ€ArrayArrayÿÿÿÿ@SInt32sizechardataUInt8touchPadIRectftouchZonefloatxfloatyfloatwidthfloatheightVector2fdeadZone floatx floaty UInt8normalizeIVector2fposition floatx floaty  inttapCount!þÿÿÿMonoBehaviourBaseÿÿÿÿ€UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
AUInt8m_Enabled AUInt32m_EditorHideFlags PPtr<MonoScript>m_Script
SInt32m_FileIDSInt32m_PathIDstringm_Nameÿÿÿÿ€ArrayArrayÿÿÿÿ@SInt32sizechardataPPtr<$Joystick>moveTouchPadSInt32m_FileIDSInt32m_PathIDPPtr<$Joystick>rotateTouchPadSInt32m_FileIDSInt32m_PathIDPPtr<$Transform>cameraPivotSInt32m_FileIDSInt32m_PathIDfloatforwardSpeedfloatbackwardSpeedfloatsidestepSpeedfloatjumpSpeed floatinAirMultiplier!Vector2frotationSpeed" floatx# floaty$ floattiltPositiveYAxis%floattiltNegativeYAxis&floattiltXAxisMinimum'ÿÿÿÿMonoBehaviourBaseÿÿÿÿ€ UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
AUInt8m_Enabled AUInt32m_EditorHideFlags PPtr<MonoScript>m_Script
SInt32m_FileIDSInt32m_PathIDstringm_Nameÿÿÿÿ€ArrayArrayÿÿÿÿ@SInt32sizechardataintaxisfloatminfloatmaxGameObjectBaseÿÿÿÿ€ UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDvectorm_ComponentÿÿÿÿAArrayArrayÿÿÿÿ ASInt32size
Apairdata ASInt32first APPtr<Component>second
ASInt32m_FileIDASInt32m_PathIDAUInt32m_Layerstringm_Nameÿÿÿÿ€ArrayArrayÿÿÿÿ@SInt32sizechardatastringm_TagStringÿÿÿÿ€ArrayArrayÿÿÿÿ@SInt32sizechardataPPtr<Texture2D>m_IconSInt32m_FileIDSInt32m_PathIDUInt32m_NavMeshLayerUInt32m_StaticEditorFlagsUInt8m_IsActiveTransformBaseÿÿÿÿ UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
AQuaternionfm_LocalRotation  floatx  floaty
 floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_ChildrenÿÿÿÿAArrayArrayÿÿÿÿASInt32sizeAPPtr<Transform>dataASInt32m_FileIDASInt32m_PathIDAPPtr<Transform>m_FatherSInt32m_FileIDSInt32m_PathID CameraBaseg€UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
AUInt8m_Enabled Aunsigned intm_ClearFlags ColorRGBAm_BackGroundColor
 floatr floatg floatb floata Rectfm_NormalizedViewPortRectfloatxfloatyfloatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskUInt32m_Bitsintm_RenderingPathPPtr<RenderTexture>m_TargetTexture SInt32m_FileID!SInt32m_PathID"boolm_HDR#RendererBaseÿÿÿÿ€UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows
UInt8m_LightmapIndexVector4fm_LightmapTilingOffset floatx floaty floatz floatw vectorm_MaterialsÿÿÿÿArrayArrayÿÿÿÿSInt32sizePPtr<Material>dataSInt32m_FileIDSInt32m_PathIDvectorm_SubsetIndicesÿÿÿÿArrayArrayÿÿÿÿSInt32sizeUInt32dataPPtr<Transform>m_StaticBatchRootSInt32m_FileIDSInt32m_PathID PPtr<Transform>m_LightProbeAnchor!SInt32m_FileID"SInt32m_PathID#boolm_UseLightProbes$@floatm_ScaleInLightmap%!MeshFilterBase$UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID
APPtr<Mesh>m_Mesh SInt32m_FileID SInt32m_PathID
QAudioListenerBase€UInt32m_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectSInt32m_FileIDSInt32m_PathIDPPtr<Prefab>m_PrefabInternalSInt32m_FileIDSInt32m_PathIDPPtr<GameObject>m_GameObjectASInt32m_FileID ASInt32m_PathID