Files
ProjectBall.Unity/Assets/Standard Assets/Projectors/Sources/Materials/Shadow Material.mat
T

9 lines
4.8 KiB
Plaintext
Raw Normal View History

2025-05-13 05:18:03 +03:00
á8 4.3.4f1þÿÿÿMaterialBaseÿÿÿÿ€unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDstringm_Nameÿÿÿÿ€ArrayArrayÿÿÿÿ @intsize
chardata PPtr<Shader>m_Shader intm_FileID
intm_PathIDvectorm_ShaderKeywordsÿÿÿÿ€ArrayArrayÿÿÿÿ€intsizestringdataÿÿÿÿ€ArrayArrayÿÿÿÿ@intsizechardataintm_CustomRenderQueueUnityPropertySheetm_SavedPropertiesÿÿÿÿ€mapm_TexEnvsÿÿÿÿ€ArrayArrayÿÿÿÿ€intsizepairdataÿÿÿÿ€FastPropertyNamefirstÿÿÿÿ€stringnameÿÿÿÿ€ArrayArrayÿÿÿÿ@intsizechardata UnityTexEnvsecond!PPtr<Texture>m_Texture"intm_FileID#intm_PathID$Vector2fm_Scale% floatx& floaty' Vector2fm_Offset( floatx) floaty* mapm_Floatsÿÿÿÿ+€ArrayArrayÿÿÿÿ,€intsize-pairdataÿÿÿÿ.€FastPropertyNamefirstÿÿÿÿ/€stringnameÿÿÿÿ0€ArrayArrayÿÿÿÿ1@intsize2chardata3floatsecond4mapm_Colorsÿÿÿÿ5€ArrayArrayÿÿÿÿ6€intsize7pairdataÿÿÿÿ8€FastPropertyNamefirstÿÿÿÿ9€stringnameÿÿÿÿ:€ArrayArrayÿÿÿÿ;@intsize<chardata=ColorRGBAsecond> floatr? floatg@ floatbA floataB êEditorExtensionImplBase 8! 8êêÊi_ kyC ˆ§,Ûw
ÛÍà z#Ú¢Ea¢D’5$Ì z#Ú¢Ea¢D’5$) z#Ú¢Ea¢D’5$
z#Ú¢Ea¢D’5$Shadow Material>Iÿÿÿÿ_MainTex€?€?
_ShadowTex€¹*€?€? _FalloffTex€¹*€?€?_BumpTex€?€? _CombineTex€¹*€?€?
_HiliteTex€¹*€?€?_Color€?€?€?€?
_TintColor???? BumpMapScale€?€?€?€?_ProjectorClip_0£ð|¼cæÓ¼¢>T–>_ProjectorClip_1ë›;O¹>ÐüØ<€ÏH;_ProjectorClip_2£ð|¼cæÓ¼¢>T–>_ProjectorClip_3€?_ProjectorDistance_0By¼ÈÐмÚë>º—›>_ProjectorDistance_1¦™;�>@ÔÕ<`ú�<_ProjectorDistance_2By¼ÈÐмÚë>º—›>_ProjectorDistance_3€? _Projector_0zãÕ?ë2¾šj(? yˆ? _Projector_1 l¼º‚Y»?È»E?nÿ�? _Projector_2Ã_ܽ0ž8¾