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using UnityEngine;
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using System.Collections;
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public class FpsView : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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void OnGUI(){
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GUI.Label (new Rect(10, 10, 100, 100), "FPS: " + (1.0f / Time.deltaTime).ToString());
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}
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}
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