*
This commit is contained in:
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fileFormatVersion: 2
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guid: ca1d9a879c25e42b290503fe320c9347
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folderAsset: yes
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DefaultImporter:
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userData:
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+31
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Shader "Mobile/Legacy/Lightmap/Lightmap AlphaTest"
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{
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Properties
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{
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_Color ("Main Color", Color) = (1,1,1,1)
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_MainTex ("Base (RGB)", 2D) = "white" {}
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_LightMap ("Lightmap (RGB)", 2D) = "white" { LightmapMode }
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_Cutoff ("Alpha cutoff", Range(0,1)) = 0.5
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}
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SubShader
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{
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Pass
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{
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Name "BASE"
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Alphatest Greater [_Cutoff]
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BindChannels {
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Bind "Vertex", vertex
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Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
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Bind "texcoord", texcoord1 // main uses 1st uv
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}
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SetTexture [_LightMap] {
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combine texture
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}
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SetTexture [_MainTex] {
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combine texture * previous, texture
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: e14df94c1bd5d475bb0fb92fefa1f00d
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ShaderImporter:
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defaultTextures: []
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userData:
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+31
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Shader "Mobile/Legacy/Lightmap/Lightmap Only"
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{
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Properties
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{
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_Color ("Main Color", Color) = (1,1,1,1)
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_MainTex ("Base (RGB)", 2D) = "white" {}
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_LightMap ("Lightmap (RGB)", 2D) = "black" { LightmapMode }
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}
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SubShader
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{
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Pass
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{
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Name "BASE"
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Tags {"LightMode" = "Always"}
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BindChannels {
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Bind "Vertex", vertex
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Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
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Bind "texcoord", texcoord1 // main uses 1st uv
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}
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SetTexture [_LightMap] {
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constantColor [_Color]
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combine texture * constant
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}
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SetTexture [_MainTex] {
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combine texture * previous
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: 9732e64c49e904ff2a10fc7794607fcf
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ShaderImporter:
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defaultTextures: []
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userData:
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+71
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Shader "Mobile/Legacy/Lightmap/Reflective"
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{
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Properties
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{
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_Color ("Main Color", Color) = (1,1,1,1)
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_MainTex ("Base (RGB)", 2D) = "white" {}
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_LightMap ("Lightmap (RGB)", 2D) = "white" { LightmapMode }
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_Reflect ("Reflection", 2D) = "black" { TexGen SphereMap }
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}
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SubShader
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{
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Pass
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{
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Name "BASE"
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BindChannels {
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Bind "Vertex", vertex
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Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
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Bind "texcoord", texcoord1 // main uses 1st uv
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}
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SetTexture [_LightMap] {
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combine texture
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}
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SetTexture [_MainTex] {
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combine texture * previous
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}
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}
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/* This pass uses vertex information to control Reflection
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Pass
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{
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Name "REFLECT"
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ZWrite Off
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Blend SrcAlpha OneMinusSrcAlpha
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ColorMaterial AmbientAndDiffuse
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Lighting Off
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BindChannels {
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Bind "Vertex", vertex
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Bind "normal", normal
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}
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SetTexture [_Reflect] {
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combine texture, primary
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}
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}*/
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// Use this pass, if you want to fetch alpha from main texture instead
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Pass
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{
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Name "REFLECT"
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ZWrite Off
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Blend SrcAlpha OneMinusSrcAlpha
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BindChannels {
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Bind "Vertex", vertex
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Bind "normal", normal
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Bind "texcoord", texcoord0 // main uses 1st uv
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}
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SetTexture [_MainTex] {
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combine texture
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}
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SetTexture [_Reflect] {
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combine texture, previous
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: af040a092e2114e9fbd6fab7402e066d
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ShaderImporter:
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defaultTextures: []
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userData:
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@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: 44b96e31814694584b1c35fec7dc42ea
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folderAsset: yes
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DefaultImporter:
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userData:
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+19
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Shader "Mobile/Background" {
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Properties {
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_MainTex ("Base (RGB)", 2D) = "white" {}
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}
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SubShader {
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Pass {
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Tags {"Queue" = "Background" }
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Material { }
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Lighting Off
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Zwrite off
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Fog { Mode Off }
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SetTexture [_MainTex] {
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Combine texture
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: c494c890ec8664fd9aa7d66ebfa1a7e6
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ShaderImporter:
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defaultTextures: []
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userData:
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@@ -0,0 +1,23 @@
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Shader "Mobile/Diffuse Detail" {
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Properties {
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_Color ("Main Color", Color) = (1,1,1,1)
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_MainTex ("Base (RGB)", 2D) = "white" {}
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_Detail ("Detail (RGB)", 2D) = "gray" {}
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}
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SubShader {
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Pass{
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Material{
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Diffuse [_Color]
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}
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Lighting On
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Fog { Mode Off }
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SetTexture [_MainTex] { combine texture * primary Double, texture * primary}
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SetTexture [_Detail] { combine previous * texture Double, previous}
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}
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}
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FallBack "VertexLit", 2
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: 5baab583450424889aad7f3f40e9fba5
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ShaderImporter:
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defaultTextures: []
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userData:
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@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: da8e93600ecdd4feca9cfb553a314e48
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folderAsset: yes
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DefaultImporter:
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||||
userData:
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+39
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Shader "Mobile/Particles/Multiply Culled" {
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Properties {
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_MainTex ("Main Texture", 2D) = "white" {}
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}
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Category {
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Tags { "Queue" = "Transparent" }
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Blend Zero SrcColor
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Lighting Off ZWrite Off Fog { Mode Off }
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BindChannels {
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Bind "Color", color
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Bind "Vertex", vertex
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Bind "TexCoord", texcoord
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}
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// ---- Dual texture cards
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SubShader {
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Pass {
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SetTexture [_MainTex] {
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combine texture * primary
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}
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SetTexture [_MainTex] {
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constantColor (1,1,1,1)
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combine previous lerp (previous) constant
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}
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}
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}
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// ---- Single texture cards (does not do particle colors)
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SubShader {
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Pass {
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SetTexture [_MainTex] {
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constantColor (1,1,1,1)
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combine texture lerp(texture) constant
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}
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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fileFormatVersion: 2
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guid: 830b18403dea84783b74345dea9f0606
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ShaderImporter:
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defaultTextures: []
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userData:
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+41
@@ -0,0 +1,41 @@
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Shader "Mobile/Particles/Additive Culled" {
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Properties {
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_TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.5)
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_MainTex ("Particle Texture", 2D) = "white" {}
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}
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Category {
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Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
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Blend SrcAlpha One
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AlphaTest Greater .01
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ColorMask RGB
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Cull Back Lighting Off ZWrite Off Fog { Mode Off }
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BindChannels {
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Bind "Color", color
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Bind "Vertex", vertex
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Bind "TexCoord", texcoord
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}
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// ---- Dual texture cards
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SubShader {
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Pass {
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SetTexture [_MainTex] {
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constantColor [_TintColor]
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combine constant * primary
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}
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SetTexture [_MainTex] {
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combine texture * previous DOUBLE
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}
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}
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}
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// ---- Single texture cards (does not do color tint)
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SubShader {
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Pass {
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SetTexture [_MainTex] {
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combine texture * primary
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}
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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||||
fileFormatVersion: 2
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||||
guid: 73b473491223046b3bccb04fdb29c994
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ShaderImporter:
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||||
defaultTextures: []
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||||
userData:
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||||
@@ -0,0 +1,5 @@
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||||
fileFormatVersion: 2
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||||
guid: 28776ef410870442b8d64e6ce9a3d548
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folderAsset: yes
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||||
DefaultImporter:
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||||
userData:
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||||
+38
@@ -0,0 +1,38 @@
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Shader "Mobile/Transparent/Vertex Color" {
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Properties {
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_Color ("Main Color", Color) = (1,1,1,1)
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_SpecColor ("Spec Color", Color) = (1,1,1,0)
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_Emission ("Emmisive Color", Color) = (0,0,0,0)
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_Shininess ("Shininess", Range (0.1, 1)) = 0.7
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_MainTex ("Base (RGB) Trans (A)", 2D) = "white" {}
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}
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Category {
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Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"}
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ZWrite Off
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Alphatest Greater 0
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Blend SrcAlpha OneMinusSrcAlpha
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SubShader {
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Material {
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Diffuse [_Color]
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Ambient [_Color]
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Shininess [_Shininess]
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Specular [_SpecColor]
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Emission [_Emission]
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}
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Pass {
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ColorMaterial AmbientAndDiffuse
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Fog { Mode Off }
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Lighting Off
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SeparateSpecular On
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SetTexture [_MainTex] {
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Combine texture * primary, texture * primary
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}
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SetTexture [_MainTex] {
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constantColor [_Color]
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Combine previous * constant DOUBLE, previous * constant
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}
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}
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}
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}
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}
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+5
@@ -0,0 +1,5 @@
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||||
fileFormatVersion: 2
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||||
guid: e1f50dc041f1545edbb228f8daea22a1
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ShaderImporter:
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defaultTextures: []
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userData:
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+31
@@ -0,0 +1,31 @@
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Shader "Mobile/Vertex Colored" {
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Properties {
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_Color ("Main Color", Color) = (1,1,1,1)
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_SpecColor ("Spec Color", Color) = (1,1,1,1)
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_Emission ("Emmisive Color", Color) = (0,0,0,0)
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_Shininess ("Shininess", Range (0.01, 1)) = 0.7
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_MainTex ("Base (RGB)", 2D) = "white" {}
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}
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SubShader {
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Pass {
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Material {
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Shininess [_Shininess]
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Specular [_SpecColor]
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Emission [_Emission]
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}
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ColorMaterial AmbientAndDiffuse
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Lighting Off
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Fog { Mode Off }
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SetTexture [_MainTex] {
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Combine texture * primary, texture * primary
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}
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SetTexture [_MainTex] {
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constantColor [_Color]
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Combine previous * constant DOUBLE, previous * constant
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}
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}
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}
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Fallback " VertexLit", 1
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}
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+5
@@ -0,0 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e7ed4fbd9924480bbb918e339c570e6
|
||||
ShaderImporter:
|
||||
defaultTextures: []
|
||||
userData:
|
||||
Reference in New Issue
Block a user