This commit is contained in:
2025-05-13 05:18:03 +03:00
parent 0790b782f2
commit 2ca246b75c
1494 changed files with 22057 additions and 0 deletions
@@ -0,0 +1,31 @@
Shader "Mobile/Legacy/Lightmap/Lightmap AlphaTest"
{
Properties
{
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB)", 2D) = "white" {}
_LightMap ("Lightmap (RGB)", 2D) = "white" { LightmapMode }
_Cutoff ("Alpha cutoff", Range(0,1)) = 0.5
}
SubShader
{
Pass
{
Name "BASE"
Alphatest Greater [_Cutoff]
BindChannels {
Bind "Vertex", vertex
Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
Bind "texcoord", texcoord1 // main uses 1st uv
}
SetTexture [_LightMap] {
combine texture
}
SetTexture [_MainTex] {
combine texture * previous, texture
}
}
}
}
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: e14df94c1bd5d475bb0fb92fefa1f00d
ShaderImporter:
defaultTextures: []
userData:
@@ -0,0 +1,31 @@
Shader "Mobile/Legacy/Lightmap/Lightmap Only"
{
Properties
{
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB)", 2D) = "white" {}
_LightMap ("Lightmap (RGB)", 2D) = "black" { LightmapMode }
}
SubShader
{
Pass
{
Name "BASE"
Tags {"LightMode" = "Always"}
BindChannels {
Bind "Vertex", vertex
Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
Bind "texcoord", texcoord1 // main uses 1st uv
}
SetTexture [_LightMap] {
constantColor [_Color]
combine texture * constant
}
SetTexture [_MainTex] {
combine texture * previous
}
}
}
}
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 9732e64c49e904ff2a10fc7794607fcf
ShaderImporter:
defaultTextures: []
userData:
@@ -0,0 +1,71 @@
Shader "Mobile/Legacy/Lightmap/Reflective"
{
Properties
{
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB)", 2D) = "white" {}
_LightMap ("Lightmap (RGB)", 2D) = "white" { LightmapMode }
_Reflect ("Reflection", 2D) = "black" { TexGen SphereMap }
}
SubShader
{
Pass
{
Name "BASE"
BindChannels {
Bind "Vertex", vertex
Bind "texcoord1", texcoord0 // lightmap uses 2nd uv
Bind "texcoord", texcoord1 // main uses 1st uv
}
SetTexture [_LightMap] {
combine texture
}
SetTexture [_MainTex] {
combine texture * previous
}
}
/* This pass uses vertex information to control Reflection
Pass
{
Name "REFLECT"
ZWrite Off
Blend SrcAlpha OneMinusSrcAlpha
ColorMaterial AmbientAndDiffuse
Lighting Off
BindChannels {
Bind "Vertex", vertex
Bind "normal", normal
}
SetTexture [_Reflect] {
combine texture, primary
}
}*/
// Use this pass, if you want to fetch alpha from main texture instead
Pass
{
Name "REFLECT"
ZWrite Off
Blend SrcAlpha OneMinusSrcAlpha
BindChannels {
Bind "Vertex", vertex
Bind "normal", normal
Bind "texcoord", texcoord0 // main uses 1st uv
}
SetTexture [_MainTex] {
combine texture
}
SetTexture [_Reflect] {
combine texture, previous
}
}
}
}
@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: af040a092e2114e9fbd6fab7402e066d
ShaderImporter:
defaultTextures: []
userData: