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CMake
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2025-05-13 02:24:09 +03:00
cmake_minimum_required(VERSION 3.16)
add_executable(GameEditor)
target_sources(GameEditor
PRIVATE
BoundsView.h
FreeCameraController.h
GameEditor.cpp
GameEditor.h
LFrameworkConfig.h
)
#target_include_directories(GameEditor
#PRIVATE
#
#)
target_link_libraries(GameEditor
PRIVATE
RenderFramework
LFramework
LFramework::Input
)
target_compile_definitions(GameEditor
PRIVATE
ASSETS_DIR=L"${CMAKE_CURRENT_LIST_DIR}/../Assets"
)