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CMake
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2025-05-13 02:24:09 +03:00
add_subdirectory(RenderFramework/Vulkan)
add_library(RenderFramework STATIC)
target_sources(RenderFramework
PRIVATE
RenderFramework/Archive.cpp
RenderFramework/Archive.h
RenderFramework/Asset.h
RenderFramework/AssetDatabase.cpp
RenderFramework/AssetDatabase.h
RenderFramework/AssetFile.h
RenderFramework/AssetImporter.h
RenderFramework/AssetManager.cpp
RenderFramework/AssetManager.h
RenderFramework/AssetMetadata.cpp
RenderFramework/AssetMetadata.h
RenderFramework/Bounds.h
RenderFramework/Camera.cpp
RenderFramework/Camera.h
RenderFramework/Component.cpp
RenderFramework/Component.h
RenderFramework/FatalError.h
RenderFramework/File.h
RenderFramework/Filesystem.h
RenderFramework/ForwardDeclarations.h
RenderFramework/ForwardListItem.h
RenderFramework/GameObject.cpp
RenderFramework/GameObject.h
RenderFramework/Gizmos.cpp
RenderFramework/Gizmos.h
RenderFramework/GizmoVertex.h
RenderFramework/Guid.h
RenderFramework/InputArchive.h
RenderFramework/LEngine.cpp
RenderFramework/LEngine.h
RenderFramework/Material.cpp
RenderFramework/Material.h
RenderFramework/Mathf.h
RenderFramework/Mesh.cpp
RenderFramework/Mesh.h
RenderFramework/MeshGenerator.cpp
RenderFramework/MeshGenerator.h
RenderFramework/MeshRenderer.cpp
RenderFramework/MeshRenderer.h
RenderFramework/ModelImporter.h
RenderFramework/Object.cpp
RenderFramework/Object.h
RenderFramework/ObjectsFactory.cpp
RenderFramework/ObjectsFactory.h
RenderFramework/ObjMeshLoader.h
RenderFramework/OutputArchive.h
RenderFramework/Renderer.cpp
RenderFramework/Renderer.h
RenderFramework/RenderOutput.h
RenderFramework/RenderTargetOutput.cpp
RenderFramework/RenderTargetOutput.h
RenderFramework/Scene.cpp
RenderFramework/Scene.h
RenderFramework/SceneRenderer.cpp
RenderFramework/SceneRenderer.h
RenderFramework/Shader.cpp
RenderFramework/Shader.h
RenderFramework/ShaderInclude.h
RenderFramework/ShaderParametersBlock.h
RenderFramework/Submesh.h
RenderFramework/SwapChainOutput.h
RenderFramework/Texture.h
RenderFramework/TextureImporter.h
RenderFramework/Transform.h
RenderFramework/Vertex.h
RenderFramework/WindowRenderOutput.cpp
RenderFramework/WindowRenderOutput.h
)
target_link_libraries(RenderFramework
PUBLIC
VulkanWrapper
LMath
)
target_include_directories(RenderFramework
PUBLIC
./
)