cmake_minimum_required(VERSION 3.24) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/CMake") project(RenderFramework C CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_C_STANDARD 11) if(MSVC_VERSION GREATER 1500) include(ProcessorCount) ProcessorCount(N) if(NOT N EQUAL 0) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP${N}" CACHE STRING "" FORCE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj /MP${N}" CACHE STRING "" FORCE) set(CMAKE_CSharp_FLAGS "${CMAKE_CSharp_FLAGS} /m:${N}" CACHE STRING "" FORCE) endif() endif() add_subdirectory(Dependencies/LFramework) add_subdirectory(Dependencies/LMath) set(ENABLE_GLSLANG_BINARIES OFF) set(ALLOW_EXTERNAL_SPIRV_TOOLS ON) set(ENABLE_EXCEPTIONS ON) find_package(Vulkan REQUIRED) set(SPIRV_TOOLS_BUILD_STATIC ON) set(SPIRV_SKIP_EXECUTABLES 1) add_subdirectory(Dependencies/SPIRV-Headers) add_subdirectory(Dependencies/SPIRV-Tools) # add_subdirectory(Dependencies/glslang) add_subdirectory(Src) add_subdirectory(Examples/GameEditor)