Template
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace FireTools {
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[StructLayout(LayoutKind.Sequential)]
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public struct FourCC {
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[MarshalAs(UnmanagedType.U1)]
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public char c0;
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[MarshalAs(UnmanagedType.U1)]
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public char c1;
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[MarshalAs(UnmanagedType.U1)]
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public char c2;
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[MarshalAs(UnmanagedType.U1)]
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public char c3;
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public uint Value
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{
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get
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{
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return (uint)(c0 | c1 << 8 | c2 << 16 | c3 << 24);
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}
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}
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public override string ToString()
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{
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return new string(new char[]{c0, c1, c2, c3});
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}
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public static FourCC Make(char ch0, char ch1, char ch2, char ch3) {
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return new FourCC { c0 = ch0, c1 = ch1, c2 = ch2, c3 = ch3 };
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}
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}
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}
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