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# ABCUnity
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This library renders a subset of [ABC Music Notation](http://abcnotation.com/) in Unity. It is built on the [ABCSharp](https://github.com/matthewcpp/abcsharp) parsing library.
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### Installation
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The easiest way to to use the library is to download the repo as a zip archive and place the extracted directory into your Assets folder. Optionally the repo can be included as a git submodule in your project.
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This project requires the installation of the basic TextMeshPro asset package.
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### Basic Usage
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The included sample scene shows basic layout usage.
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The `ABCLayout` prefab serves as a top level container for all the sprites needed to display the score. The layout will attempt to fill as much as the area defined by the object's RectTransform.
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Abc code is rendering using the `LoadString`, `LoadStream`, or `LoadFile` methods on the `ABCUnity.Layout` class.
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Individual items can have their color set using the `SetItemColor` method.
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### Example
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The following text in ABC format:
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```
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X:1
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M:C
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L:1/4
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V:1
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V:2 clef=bass
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K:C
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[V:1] !5!c>_BAG | FGAF | !2!G/2A/2!4!_B/2G/2 A>G| !1!F !3!E !1!F2 |
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[V:2] !3!!5![F,A,]4 | [F,A,]4 | !2!!4![G,_B,]2 !3!!5![F,A,]2| z2 [F,A,]2 |
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[V:1] !5!c>_BAG | FGAF | G/2A/2!4!_B/2G/2 A>G| !1!F !3!E !1!F2 | Z |
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[V:2] [F,A,]4 | !3!!5![F,A,]4 | !2!!4![G,_B,]2 [F,A,]2| z2 [F,A,]2 | !4!G, > A, !2!_B, G, |
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```
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Appears in the game engine as:
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[](https://matthewcpp.github.io/assets/images/score.png)
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